When the authors of the series after its release publish such timeline “how it actually happened” (large digits are episodes numbers) — this is a good sign that someone has got too carried away with storytelling. Let’s create useless time jumps of the 3 main characters stories to torment our audience with speculations until the end where they get that aha-moment “finally that puzzle all came together”. But it wasn’t a real puzzle in the first place. It was that somebody wrote a shitty script, another somebody approved it, and no one in his clear mind stood up and said: “Hey, that’s going to be a total mess”.
It’s all the same with presentations.
Storytelling is an effective tool for creating interest, but too much of it confuses the audience. But it’s not needed everywhere. You wanna motivate or entertain people — go for it. But if you have a complex analytical report for 50 pages, then your attempt to make an exciting story out of it will turn out as something exciting, but totally incomprehensible. It is okay to be just interesting, not exciting.